In this tutorial, we will create a Next-Generation game character from scratch. In this tutorial, we’ll discuss advanced techniques such as the modeling techniques from high poly to low poly, topology, and UV baking techniques. After learning this tutorial, you will have a deep understanding of creating a Next-Generation game character.
Content: HD videos + Project files
Duration: About 35 hours
Software: Maya2018; ZBrush; Marvelous Designer; GS Curve Tool; Substance Painter;
Topogun3; Marmoset Toolbag 4; Substance Designer
System: No limitation
Project file: Zbrush brushes;Texturing Reference; Material files for hair; Base mesh.
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